25 #ifndef INCLUDED_GR_GR_NOISE_SOURCE_I_H
26 #define INCLUDED_GR_GR_NOISE_SOURCE_I_H
77 virtual int work (
int noutput_items,
78 gr_vector_const_void_star &input_items,
79 gr_vector_void_star &output_items);
float amplitude() const
Definition: gr_noise_source_i.h:75
Random number source.
Definition: gr_noise_source_i.h:59
Definition: gr_sync_block.h:27
shared_ptr documentation stub
Definition: shared_ptr_docstub.h:15
#define GR_CORE_API
Definition: gr_core_api.h:30
GR_CORE_API gr_noise_source_i_sptr gr_make_noise_source_i(gr_noise_type_t type, float ampl, long seed=0)
Make a noise source.
gr_noise_type_t
Definition: gr_noise_type.h:26
void set_type(gr_noise_type_t type)
Definition: gr_noise_source_i.h:71
void set_amplitude(float ampl)
Definition: gr_noise_source_i.h:72
pseudo random number generator
Definition: gr_random.h:33
gr_noise_type_t type() const
Definition: gr_noise_source_i.h:74
virtual int work(int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items)
just like gr_block::general_work, only this arranges to call consume_each for you ...