25 #ifndef INCLUDED_GR_GR_NOISE_SOURCE_C_H
26 #define INCLUDED_GR_GR_NOISE_SOURCE_C_H
77 virtual int work (
int noutput_items,
78 gr_vector_const_void_star &input_items,
79 gr_vector_void_star &output_items);
void set_amplitude(float ampl)
Definition: gr_noise_source_c.h:72
Definition: gr_sync_block.h:27
#define GR_CORE_API
Definition: gr_core_api.h:30
Random number source.
Definition: gr_noise_source_c.h:59
gr_noise_type_t type() const
Definition: gr_noise_source_c.h:74
gr_noise_type_t
Definition: gr_noise_type.h:26
void set_type(gr_noise_type_t type)
Definition: gr_noise_source_c.h:71
GR_CORE_API gr_noise_source_c_sptr gr_make_noise_source_c(gr_noise_type_t type, float ampl, long seed=0)
Make a noise source.
pseudo random number generator
Definition: gr_random.h:33
float amplitude() const
Definition: gr_noise_source_c.h:75
virtual int work(int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items)
just like gr_block::general_work, only this arranges to call consume_each for you ...