23 #ifndef INCLUDED_GR_AGC2_FF_H
24 #define INCLUDED_GR_AGC2_FF_H
45 float reference,
float gain,
float max_gain);
46 gr_agc2_ff (
float attack_rate,
float decay_rate,
float reference,
float gain,
float max_gain);
49 virtual int work (
int noutput_items,
50 gr_vector_const_void_star &input_items,
51 gr_vector_void_star &output_items);
float gain() const
Definition: gri_agc2_ff.h:46
high performance Automatic Gain Control class with attack and decay rate
Definition: gri_agc2_ff.h:35
float reference() const
Definition: gri_agc2_ff.h:45
Definition: gr_sync_block.h:27
float attack_rate() const
Definition: gri_agc2_ff.h:43
shared_ptr documentation stub
Definition: shared_ptr_docstub.h:15
#define GR_CORE_API
Definition: gr_core_api.h:30
GR_CORE_API gr_agc2_ff_sptr gr_make_agc2_ff(float attack_rate=1e-1, float decay_rate=1e-2, float reference=1.0, float gain=1.0, float max_gain=0.0)
high performance Automatic Gain Control class
Definition: gr_agc2_ff.h:42
float max_gain() const
Definition: gri_agc2_ff.h:47
float decay_rate() const
Definition: gri_agc2_ff.h:44
virtual int work(int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items)
just like gr_block::general_work, only this arranges to call consume_each for you ...